Pea Knight: Get A Potato Launch!
Pea Knight: Get A Potato has launched! Yay!
This was a project I started spur of the moment due to a game jam (specifically the Dying MMO Game Jam) that I.. accidentally missed the deadline by a day and decided to put in extra time to polish.
So here it is! Right now it's in a very initial prototype type state where the basics of combat, enemy AI, basic UI, and shop UI are implemented.
Iteration Plans:
-Clean up back end systems. Due to initially planning to blitz this out for a gamejam, large chunks of the system especially for interaction got really messy. I want to go back and fix it and extend it out a bit more!
-Upgrades through the shop! This includes increasing damage of the player as well as upgrades to make the enemy more difficult to accumulate money faster
-Throwable items
-Controller compatability & spell aim with mouse setting. Spell aim is limited to 8 directions due to WASD limits and want to give that more analog control.
Even further and beyond plans:
-Use what was learned here to begin development on a more elaborate adventure action game! The heavy game inspirations would be top-down Zelda games, Hyper Light Drifter and Death's Door.
Also launching this on the same day as Elden Ring ended up extremely funny in announcing it. Made a joke key art just for that occassion.
Files
Get Pea Knight MMO: Get A Potato
Pea Knight MMO: Get A Potato
An exploratory top-down action prototype to get a potato.
Status | Prototype |
Author | MaoBoulve - Nel |
Genre | Action |
Tags | 3D, Short, Singleplayer |
Languages | English |
More posts
- V0.6.3 Art PassAug 05, 2023
- V.0.6.2 Controller Catch-up!Jul 29, 2023
- V0.6.1 New Weapons!Jul 15, 2023
- V0.6.0. Major Inventory Update!Jul 08, 2023
- V0.5.2 Inventory!Jun 03, 2023
- V0.5.1 Update! Chat Entry!May 06, 2023
- V0.5.0 Update! MMO Chat!Apr 22, 2023
- V0.4.5 Update! More polish and 1 Year!Feb 25, 2023
- V0.4.4 Cleanup UpdateFeb 04, 2023
- V0.4.3 Quicker Shop & Survey!Dec 17, 2022
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